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Petscop 22 was uploaded at midnight (UTC-4) on September 2, 2019.

A transcript for this episode can be accessed at Petscop 22/Transcript.

Synopsis[]

By the time the video starts, a recording named auto-b4yw0bHt is already being played. It appears to continue from where Petscop 10 ended, with Paul asking the red tool "where was the windmill?" Like in Petscop 10, the tool's response is censored.

Paul begins discussing the tool's response with someone. Paul's microphone sounds noticeably muffled compared to previous videos. Later, Paul navigates to the Quitter's Room, and discusses how the Tiara character no longer appears there.

The video then cuts, and Paul walks to the grave room, using the shed entrance to turn into a shadow monster man. He then walks to the room with the road, and attempts to cross the road, but the guardian is hit by an orange car, causing it to disappear. After this happens, Paul worries that he won't be able to get this to happen again, and states that he isn't currently recording his gameplay.

He then seems to lose contact with whoever he was talking to, asking "Belle, you there?" Then, Tiara appears on the road, and begins gesturing to the right. Paul isn't sure what she means, and becomes frustrated.

The video then transitions to footage of the demo recording of this room from Petscop 11, where the camera was at a similar angle, and the guardian was absent. It then jumps to the part where the camera is moving along the road, and then transitions to the area outside of the school, now with the Room Impulse dial visible on the lower left of the screen.

A guardian walks forward, and is focused via the dial. It then enters the school. After exploring the first floor, the player navigates to the second floor. As they begin exploring, they are abruptly pulled towards an image of a girl. The game behaves strangely here, repeatedly activating the pulling effect, even sometimes when it's already happening. Eventually, the player walks through the girl image.

Upon entering, the music changes, and the player finds a small room which is much brighter than the rest of the school. A text box opens, apologizing for pulling the player out of class, and offering to play a board game.

A menu appears, allowing the player to choose a board game. The player chooses Graverobber, and a text box begins explaining that Graverobber is "kind of like Battleship," but stops prematurely as the player presumably already knows how to play. Throughout the game of Graverobber, several additional text boxes appear. At one point, the name of the save file, "Strange situation," is mentioned. The player is asked to confirm their name, and they input "Paul."

Eventually, the player quits the game and navigates back to the first floor of the school. From here, they descend to the basement, and enter a side passageway, causing the camera to begin panning left. The video then ends.

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