Petscop Wiki
[On the title screen]

0:10

[Demo begins playing]
[bgm: "level2" ♪]
[in Even Care, entrance]
[enters sign room]
[enters Amber's room]
[enters Pen's room]

0:36

[steps onto treadmill (currently set to 16)]
[sets treadmill to 3; "pluck" sound every time number is lowered]

1:20

[sets treadmill to 0; "pluck" sound every time number is lowered]
[music stops; game freezes]

'1:28

[CUT]
[in the grave room (gameplay)]
[enters top floor of shed]
[exits shed]
[enters bottom floor of shed]
[exits shed]
[enters bottom floor of shed]
[exits shed]

2:00

[walks down stairs to bottom floor, but moves right before entering; guardian clips out of side and is completely dark]
Uh.
[walks down stairs to bottom floor, returning to normal; clips out side and turns dark again]

2:18

[CUT]
[clips out side of shed and turns dark again]
[walks down stairs to bottom floor, returning to normal]
Only works when I go...
[clips out side of shed and turns dark again]
this way.
[walks into middle of room]
This...

3:00

[CUT]
[walking out of northern cellar door onto the Newmaker Plane]
Doesn't work with that one.

3:21

[CUT]
[in front of the red camera]
[walks forward towards windmill, which is now visible]
Are you kidding me?
[Downwards sliding quiet low tone]
[enters windmill]

3:49

[interacts with the white tool]
[white tool moves as screen fades out]
[gains 50 pieces]
[screen fades back in; pieces and girl on top of gears gone]
[quiet rumbling]
[exits windmill; windmill has reversed direction]

4:13

[CUT]
[rumbling continues]
[walking toward camera, guardian is no longer dark]
[walks up to windmill, which is no longer visible]

4:28

[CUT]
[inside Child Library]
[interacts with easel]
[crumbling]

You found her.
You may visit her room.

5:03

[CUT]
[enters Child Library room]
[second guardian in room leaves]
kay?
[views table]
[interacts with note on back wall]

You must have guessed, but I was looking through your things.
I found that picture of you from 1977, standing in front of an old windmill with your friend.
You went there, and it was a bad idea. Your friend and the windmill both disappeared into thin air.
Her sister was holding the camera. She took another picture minutes later: just you, no windmill, and no friend.
You married her sister, and years later, your friend was reborn as your daughter.
Your wife won't admit this is true, but I know it, because I found the evidence.
Your friend never returned with you, and the windmill was gone. I went to see it myself. Where is it? What did you do?
— Rainer, Newmaker

7:12

[leaves Child Library room at the back, entering the party room]
[walks forward]

7:58

[opens gift box on the right; gift box opens]
[jingle plays as a green key emerges from gift box and floats above the guardian]

8:14

[opens gift box on the left (with a sticker on it); gift box opens]
[red triangular shape emerges from gift box spinning, its center censored before it is fully visible]
W-- What the fuck?

8:25

[CUT]
Okay, so, there's a bit of weirdness with the camera here.
[walks around room]
[walks near the left gift box, which is now empty]
[enters a building at the left side of the room]
[interacts with gift box inside the building]
[gift box opens, the guardian disappears, and the camera moves inside the present]
[choir]


9:47

[choir stops]
[appears in the Newmaker Plane]
[walks forward to find brick building]
[enters brick building, screen fades white]

10:13

[appears in Odd Care]
[enters next room]
[bgm: "level2" ♪]
[interacts with picture]

It's a picture of two friends, Toneth and Randice.
Are they not cute? Give them a chance!

10:38

[enters sign room]
[interacts with first sign]

When you're choosing a pet, find one that you like.
You don't have to love them right away.

[interacts with second sign]

Don't be discouraged if they run from you! They really do want a home.
They're afraid. Show them that there's nothing to be afraid of.

[enters Amber's room]
[walks to the door to Roneth's room, which is closed]
[walks up to cages; left cage is closed, right cage is open]
[interacts with object on table]

It's a trophy, "awarded to our Amber for being a real champ yesterday and today."
"She hasn't left her cage once!"

11:30

[enters Pen's room]
[steps onto treadmill (currently set to 0)]
[sets treadmill to 16; "pluck" sound every time number is increased]
[sets treadmill to -1; "pluck" sound every time number is lowered]
[walks left]
[music stops; game freezes]
Uh. Okay.
[pressing buttons]
Alright.

12:31

[CUT]
[in the grave room]
[enters bottom floor of shed]
[Care NLM Caught]
[light moves forward to highlight back of room and a symbol block]
[opens pause menu]
[pause message: "You're in the other place too!"]
[opens Pets menu, goes to second page]
[selects Care NLM]

Care NLM escaped from the school's basement and wandered the Newmaker Plane for days.
To catch her, you had to lie, but it may not be a lie forever.
You're the Newmaker. You can turn Care NLM into Care A, and close the loop.

[closes Pets menu and pause menu]
[walks into symbol block]

13:42

[CUT]
[walking to Child Library]
[interacts with Child Library chute]
[opens pause menu]
[pause message: "The pets really seem to like you. Thanks for playing Petscop."]
[opens Pets menu, goes to second page]
[selects Care NLM]

You've decided to leave Care NLM.
If you change your mind within 6 months, you can take Care NLM back.
What month is it, anyway? What year is it?

[interacts with Child Library chute twice more]

14:53

[CUT]
[inside Care's Child Library room]
[interacts with Care NLM]
[Care NLM Caught]

15:11

[video ends]